20+ Organized TH15 Progress Bases 🛠️ [2026] | Copy Links

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Town Hall 15 Base -progress base – Layout id: 8wf1v base layout
6,620
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Town Hall 15 Base -progress base – Layout id: 5tbek base layout
3,049
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Town Hall 15 Base -progress base – Layout id: uiqx7 base layout
157
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Town Hall 15 Base -fun – Layout id: 6sslf base layout
371
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Town Hall 15 Base -progress base – Layout id: a44gy base layout
4,558
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Town Hall 15 Base -progress base – Layout id: abiiv base layout
2,286
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Town Hall 15 Base -progress base – Layout id: tqtno base layout
1,331
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Town Hall 15 Base -progress base – Layout id: awdl5 base layout
104
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Clash of Clans Town Hall 15 Progress Base Layout Copy Link

It is important to note that the Rage Spell Tower only buffs certain defenses and does not affect others, such as the Air Sweeper’s knockback, the Bomb Tower and Giga Inferno’s death damage, and the Monolith’s percentage bonus damage. Additionally, Poison damage per second from the Giga Inferno and the Poison Spell Tower, as well as trap damage, except for the Skeleton Trap, are not affected by the Rage Spell Tower.

Defending Heroes are affected, but they only gain half of the damage and speed increase, which is +50% damage and +15 speed. The defending Grand Warden does not count as a defending Hero, and thus gains the full damage increase. The Spell Tower works using an Activation Radius and an Area-of-Effect Radius, which differ among the three different towers.

COC TH15 Progress Base Link Download

The Rage Spell Tower has both an Activation Radius and an AOE Radius. The Poison Spell Tower only has an Activation Radius, while the Invisibility Spell Tower only has an AOE Radius. The Activation Radius is denoted by a white radius, and the loaded spell will activate once enemy troops step into this boundary.

For the Rage and Poison Spell Towers to trigger, a unit must remain in its activation radius for 1.2 seconds, which is the time it takes for the spell to deploy.`,